Umbrage
It's an early prototype.
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WASD, C, Shift, Space
| Updated | 14 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Wnntyl |
| Genre | Role Playing, Action, Adventure |
| Made with | Unity |
| Tags | 3D, Atmospheric, Dungeon Crawler, Fantasy, First-Person, Magic, Skeletons |
| Average session | A few minutes |
| Languages | German, English, Spanish; Castilian, French, Indonesian, Italian, Japanese, Russian |
| Inputs | Keyboard, Mouse |



Comments
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I played it until you need to jump over the second tar pit with the wooden broken wagons in it. But I'm currently struggling with the controls.
I also thought the part between the first boss and the first tar pit was a loop since it seems to have some repetition, but with the non-respawning enemies, this was kinda interesting.
Thanks for the feedback - noted! The mouse sensitivity can be changed in the Settings (TAB) -> Controls
Ok, that makes sense. It was set to the lowest value by default.
The player acceleration and head bobbing still feels way to heavy tho.
Also, I noticed that the player speed doesn't reset on death. Meaning if you run into the tar pits and respawn, the player flies into the direction of the previous movement.
Looks interesting! Looking forward to updates.